Showing posts with label Assets. Show all posts
Showing posts with label Assets. Show all posts

Thursday, 8 April 2010

More Asset Models

Below are just some more assets and models that I created yesterday. there are a lot of just boxes and bulk stacks of cardboard boxes. but I'm thinking these are being UV textured using bump map so this isn't a big deal. boxes such as the following assets can be made using textures.

  • multi-pack cans of beers
  • washing power
  • cereal boxes
  • cereal bars
  • books and magazines














Wednesday, 7 April 2010

The Assets

These are the assets that i have created to make the environment of each scene. more to come..











Tuesday, 30 March 2010

What we have already..

today i took a look at all the assets that we already had made by our members. some model assets are made too high poly for what it is. Josh L's model of the apple is really good. but i just think that there are too much un-necessary vertices that is needed. so i went in and re did the apple.




Sunday, 21 March 2010

Lazy FatBwoy Grabber WIP

Hi Everyone. I was assigned the task of modeling the Lazy FatBwoy Grabber 3000. I've modeled it based on the image emailled to me by Joshua Longmoor. I've kept the detail moderate and will add additional detail using MudBox 2010 to create a high-res normal map. Here it is guys - enjoy!