Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, 21 May 2010

SHOT 23

Hey guys let me know what you think.. there is a green background because the character pulls backwards as well. so i thought i have a green block so we can key it out in post production.


but as you can see the hip control poly dont render out because it has no texture or lambert to it. =)

v1
v2

v2 with texture

Sunday, 25 April 2010

Below are some images and a playblast of the test for the profile pullout shots. theres some minor problems though. if you move back too much.. the model will deform and pull out from the back... currently there isn't any texture so you cant really tell the 2D - 3D profile difference. it works.. but need more experiment to resolve this n make it work well.

anyway, more updates soon..





Tuesday, 13 April 2010

Patches Update!

Hi Guys, this is how I've gotten on with Patches so far! Not good is the answer! This is some shameful animation. The keys poses suck, and it's too stiff. I've been battling the rig and there are some limitations. I have to animate the hands and for some reason I could not move the fingers? Tom. MU! Help me you are my only hope!

Thursday, 8 April 2010

patches hitting wall lolzzzz



ok started this at lunch time and more or less finished this for a (TEST ONLY) took me longer then first thought. its not great and its not shit its in between. But will need lewis to sit with me to check exactly how he wants it to be with the timeing and stuff. i looked at the animatic for this aswell which helped alot. but imagine this with its sound and thud ok thats what u gotta think about. animaton looks balls without the sound. anyway the rig aint bad its workable and would do i think. i cant comment tho on lip sync as i havnt tested that with him yet

new lipsync test



did this yesterday lol. its another test. I am using the patches rig today to start practicing one of the shots. will upload it onto here later when ive finished it lol.

Thursday, 1 April 2010

FIRE!!!!!!!!



ok this took me just over 2 hours to do not bad...... Graph editor was not touched in this!. this was just to test my skills again with lip sync. the body animation was just of the spot work and is in no way the final look or quality. Hope you all like it its not to bad...... hehe. hopefully we can get final character actions scripted which will help when we come to animating this beast!!!!

Monday, 29 March 2010

The walk test on walker

Hey guys Neil here tee hee hee! This is my 1st walk cycle on walker....I know I know major tweaking is needed but I want you ladies to see how I'm progressing. Keep you skirts up for daddy because more is coming, youuuuuu minx's.